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Simon Labreche
wizo5454



Location:
montreal, Canada

Language(s):
English, French

Member Since:
April 2006

Last Updated:
11 February 2008

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Character : Travelling Warrior, game art
3ds max, Photoshop, ZBrush
September 2007


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Hi,
here is my latest portfolio piece, I wanted to create a warrior hero inspired by some titles like assassin's creed (cant wait!), diablo universe and gears of war (hair setup).

The final model is 8505 triangles including weapon(500 tris.), case (100 tris.) and the hair (800 tris). Rendered in max 9 with standard blinn materials

I am planning to import it in Roboblitz (UE3) but I need to figure out how to setup a good point of view and how to turn off the robot model.
I have posted the progress of the model in the WIP/Critic game art section.

Wires:


flats:
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