Simon Labreche wizo5454 Location: montreal, Canada Language(s):
English, French Member Since: April 2006 Last Updated: 11 February 2008 Portfolio Views: 7800 Chosen as Favorite: 18
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Wizo, Dominance War II Entry 3ds max, Photoshop March 2007
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Dominance War II is a contest base on in-game characters.
The character is 5902 triangles and using a 2048 for D,Spec,Normals.
The weapon is 990 triangles and using a 1024 for D,Spec, Normals.
If you wish to see the wire frame and texture sheets, I have posted them in the WIP/critic: Game art Design section.
I've used mudbox (works great btw) for the organic parts of the characters and the rest is modeled in sub-d with 3dsmax 9.
Rendered with 3dsmax 9 scanline render with standard Blinn Materials.